Well, I must applaude your creative "out-side the box" thinking towards this game. It's definately a game going in it's own direction, I'm not sure if it's the right direction, but definately it's own. The game lacked entertainment and entertainment is a HUGE HUGE aspect in any game or movie. This game provided the experience of "Passing a stage for the sake of passing a stage". There was no plot or reason to beat a level. Thus, the above experience. The music didn't help either. You move around the game bored with this outrageously horrible music screaming at you in the background that once again has you asking yourself, "why am I still playing this game?"....I'm not tryin to be mean, it's just that although this game is definately going in it's own direction and could very well have much much potential, it needs a LOT of work if you want the public to enjoy themselfs playing your game.
This game is actually quite unique in its own way. If I had to vote on the style of this game, I would vote quite high, but if I had to vote on gameplay, I would vote extremely low. You got talent but the gameplay is what ruines it. The monsters attack way too fast, there isn't enough time to actually attack them. The health bar is way too small. You don't start off with enough life, you must compinsate for the extremely hard game. You must give a large amount of health. I lasted literally around 30 seconds. So all in all, its a game going in its own direction, but the gameplay seriously needs working on.
You have a good point. and yah I realized this, and the sequel is a lot slower and the enemies' attacks look a lot more realistic. Thanks for the review, like ur movies.
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